In keeping with the military style aesthetic, the colour schemes have been based on various uniforms from armed forces as well as looking into what kind of colours companies use when producing combat gear.
Bar the green and desert style camo schemes I have tried to use colours that wouldn't be associated with a specific environment. I fond that distinguishing between the panels on the armored sections makes the designs look more interesting and gives a modular feel that could is a feature of the teams gear in the story giving them the ability to change the armour they wear depending on their target.
As always going forward I will seek feedback from my peers before deciding on a final design.
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