With this strip I focused on trying to speed up my work flow by spending less time on the drawings of these panels and going for a more painterly approach. Though these pages are really only rough layouts they are revealing aspects of my work that I need to improve on or learn.
One of the first problems I came across with this strip was composing it so it made sense and flowed.
During research will be looking into some of the principles of cinematography. While I was aware of the different kind of camera angles (bird's eye, worm's eye, long shot, close up etc.) I had not considered that film making principles such as the 180 degree rule are so important when producing cohesive pages in comics and graphic novels.
One of the biggest issues I have found is consistency in the art is lacking. Though I have looked into this, the best advice and methods involve more in depth character design processes than I am undertaking with these tests.
Learning to compose more suitable and interesting layouts is another, Though I understand the theory behind formal and informal layouts I feel that I need to work a lot more on this aspect of production.
This and the previous strip I have produced have not featured any dialogue. I will be looking into scripts and their formats next before continuing on with the next character design/strip exercise.
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