Thursday, 17 October 2013

Evaluation 4 - Perspective 2


After doing the initial Perspective exercise it occured to me that I have never tried to draft up perspective digitally. In the past I have relied on blocking images in traditionally then scanning in the rough image.
Where I am fairly comfortable with the principles of 1, 2 and 3 point perspective and am happy to do this traditionally I hadn't worked out a process to do this.
I will have to revisit this sort of image in the future as I need to explore further how Photoshop's functions such as the transform and warp tools could be used to apply rendering and texture to the objects.
This was useful to start a work flow for plotting out perspective digitally as it is more streamlined but I found this took a lot longer to lay out than it would traditionally.
Another way to lay out perspective is to block out an image in 3D, then composite a render into a digital painting.

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