Tuesday, 30 September 2014

Character Design Challenge 1 - Development

When thinking of a Spartan version of spawn I wanted to keep the iconic shield, helmet and spear. These will help to keep the character's silhouette recognisable as a spartan warrior.



In the original Spawn design the green glow is a prodominant feature, often the character is in shadow and the glow the only visable element. In the past I have not really used specular and bounce light. In the final painting working this element in will be a big focus.
The White markings needed to be retained to be more true to the character. Initially I considered making the helmet part of the character rather than an traditional helmet but after trying this I found it looked more striking to keep it bronze with high contrast flat white painted on over the metallic. It also helped to retain a heroic look rather than going demonic. In the final painting this will be carried on across the shield but with the "Spawn" logo.

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